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NPC Generator

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Advanced [show]


Alexandre Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He has never given up on his music dream.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Military. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Alexandre Cholmondeley, Male Human Cleric 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 16 (+3)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: Just what you see.


Social Check DCs


Richard Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long blonde beard with little hanging trinkets. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Richard Tickle, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His hair is chestnut and very short. His blue eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Cartwright, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Adelard Tyndall, Male Human Aristocrat 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Rolf Mori, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: Rolf was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Persistence. Bonds: Rich. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Rolf Mori, Male Human Sorcerer 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. Azurite (14 gp). Alexandrite (1200 gp).


Social Check DCs


Theodoric Lindsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Theodoric Lindsey, Male Human Ranger 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs

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