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Advanced [show]


Dean Harlan, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he has the majority of his body covered in plate. With bright auburn hair and a scraggly beard. His violet eyes peer out from beneath his Stetson yellow hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Harlan, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)16 (+3) 11 (+0)7 (-2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Orc, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is cut close to his head. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up rapier and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Flaws: Ugly, Mundane. Bonds: Nature, Religious, Family. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Gilbert Marston, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Prescott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Impeccable, Artistic. Bonds: Enemies, Adventurer, Rich. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Lance Prescott, Male Human Paladin 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Blue quartz (10 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Chalcedony (50 gp).


Social Check DCs


Gerald Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. With bright silver hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Laborer for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic, Athletic. Bonds: Poor, Job, Nature. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Cornish, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 7 (-2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Deep blue spinel (700 gp). Azurite (13 gp). Chrysoprase (40 gp). Azurite (13 gp). 1 Minor magic item.


Social Check DCs


Alex Braxton, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze, and sports empty pouches on his belt. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Fletcher, Alex learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again; and he is greedy

Ideals: Joker. Flaws: Addict. Bonds: Rich, Job, Slave. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Alex Braxton, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Cloth of gold vestments (80 gp).


Social Check DCs

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