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NPC Generator

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Advanced [show]


Gerald Colby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. His silver hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Attractive, Military. Occupation: Armorer

Voice: Pronounces O like U

Attributes [hide]

Gerald Colby, Male Human Paladin 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)17 (+3) 9 (-1)11 (+0)
Skills Performance +3, Religion +6
Senses Passive Perception 9
Languages Common, Auran, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 160 pp. Amber (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His moppish red hair is in a traditional bowl cut. His ears are large.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: A deep hatred of goblins; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist, Gifted. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Bertram Badger, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20000 sp. Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Theodoric Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow feathered hat and yellow clothes, and carries scimitars. His red hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: He was born at the edge of vast desert. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Theodoric Brixton, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Benson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. He has a long chestnut beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: The child of a Bather, who enjoyed hunting, Peter was taken on many hunting expeditions. A gifted student he started as a Bather, but he got bored and became a Engraver. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Hedonist. Bonds: Religious, Nature, Job. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Peter Benson, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Athletics +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His auburn hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Beckwith, Male Human Cleric 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)18 (+4) 13 (+1)13 (+1)
Skills Nature +7, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Undercommon, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp.


Social Check DCs

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