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NPC Generator

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Advanced [show]


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown painted combat armor at almost all times. His black hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Norman studied abroad. He helped his mother out around the business and became quite the natural. He struck the Carter job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Norman Atterton, Male Human Ranger 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Guy Pickering, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a weathered and beat up set of banded mail beneath an oversized black coat, marred by teas. He has styled his brown hair well, parting it to the left. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Job, Slave. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Pickering, Male Human Paladin 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. Golden yellow topaz (1400 gp). Deep green spinel (80 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Tindall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His hair is blonde, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of northern immigrants he idolized his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and many brigands want him driven away

Ideals: Optimist, Extrovert. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Diggory Tindall, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Everard Preston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tan leather gloves, a tan jacket, and tight pants, he is not a threatening figure. His brown hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Locksmith, but he got bored and became a Carpenter. He now owns his own business.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Everard Preston, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Red garnet (160 gp). Aquamarine (1600 gp). 1 Minor magic item.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a well pressed and immaculate suit (or dress). His golden hair is braided into rings. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Robert Marlee, Male Human Sorcerer 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Golden yellow topaz (1500 gp). Zircon (80 gp).


Social Check DCs

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