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NPC Generator

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Advanced [show]


Simon Dalton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His golden hair is knotted and matted. He has green eyes and a green hat with a black feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Locksmith.

Motivation: Wants a kiss; and he would like to get married and retire

Flaws: Terse. Bonds: Family, Military, Job, Has a crush. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Dalton, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alex Churchill, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has white hair. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Poor. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Churchill, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rolf Altham, Male Human [Permalink]

Personal [hide]

Description: This southern man tends to wear a large pastel jacket. His clothes are grease stained in places. His tied-back hair is chestnut. His eyes are amber and beady.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Rolf was born on a far southern plains where he grew up under the tutelage of his father, an expert Animal Trainer. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Extrovert. Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Rolf Altham, Male Human Sorcerer 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Auran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: Rhodochrosite (9 gp). Onyx (20 gp). Rhodochrosite (9 gp).


Social Check DCs


Charles Clayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Flaws: Insane. Bonds: Rich, Family, Military, Adventurer, Job. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Charles Clayden, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Reynard Fidget, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His blonde hair, when down, is lengthy. His eyes are brown.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better village for his children.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Reynard Fidget, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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