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NPC Generator

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Advanced [show]


Anselm Beverly, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple black robe with red stripes complete with hood. He keeps his long golden hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Poor, Attractive. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Anselm Beverly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Sard (40 gp). Amethyst (90 gp).


Social Check DCs


Gomory Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an entirely yellow suit with tan socks and a vest with buckled shoes. He wears a colorful flower in his black hair. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.

History: The child of a Stylist, who enjoyed hunting, Gomory was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Pacifist. Bonds: Poor, Attractive, Nature. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Gomory Gracey, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. Rhodochrosite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Tickle, Male Human Warrior 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)17 (+3) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Aquan, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp. Amethyst (130 gp). Chrysoberyl (130 gp).


Social Check DCs


William Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. His brown eyes peer out from beneath his wide-brimmed black hat.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Shy. Bonds: Attractive, Poor, Family. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

William Brownrigg, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 6000 cp.


Social Check DCs


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail, and his gloved hand is found clutching a hand crossbow. With bright blonde hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Someone believes him a fraud.

Ideals: Disciplined, Gifted. Flaws: Addict, Ugly. Bonds: Enemies. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Sutherland, Male Human Cleric 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 5 (-3)11 (+0) 8 (-1)15 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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