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Advanced [show]


Diggory Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His brown hair is smooth and relatively long. His eyes are likewise gray.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Diggory was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He has never given up on his singing dream.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Artistic, Persistence. Bonds: Attractive, Family, Slave. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Diggory Lincoln, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Roger Tickle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. His eyes are blue and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Insane, Secretive. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Roger Tickle, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 2700 sp. Carved bone or ivory statuette (80 gp).


Social Check DCs


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Trym Clapham, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 sp. Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright black hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Terse. Bonds: Adventurer, Attractive, Religious. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Arnold Blankley, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Robert Warwick, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright blue suits and hats, he is not a threatening figure. He has silver hair. His brown eyes peer out from beneath his top blue hat.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Doppelganger in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Depressed, Shy, Insane. Bonds: Adventurer. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Warwick, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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