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NPC Generator

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John Churchill, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He wears his golden hair down. He wears round tiny glasses practically rammed into his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Mundane, PTSD. Bonds: Enemies, Military. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

John Churchill, Male Human Barbarian 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His auburn hair is kept up in a ponytail inside a small hat. He has several tiny sapphire earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Tim Harrington, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde and very short. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his brother.

Ideals: Artistic, Fighting. Flaws: Disease, Shy. Bonds: Attractive. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Richard Coombs, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Simon Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He keeps his chestnut hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. Simon was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Athletic, Disciplined, Opinionated. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Simon Hampton, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bertram Easton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large tan jacket. His red hair is cut short with large spiked bangs in the front. He has brown eyes and a tan hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Religious, Family, Has a crush. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Easton, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 18 (+4)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Masterwork Common Melee.


Social Check DCs

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