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NPC Generator

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Advanced [show]


Lance Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: Eccentric and domineering, Lance will drive conversation. Flattery will make him almost putty in your hands.

History: Lance was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Selfish, Disease. Bonds: Family, Adventurer. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Lance Dudley, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp. 1 Silver holy symbol.


Social Check DCs


William Graham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Blacksmith. His brown hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He works hard and plays hard.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

William Graham, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)6 (-2) 16 (+3)5 (-3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Dean Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly black, has prominent grey streaks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Dean studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Dean Chatham, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is also unnaturally pale. He wears his blonde hair up. His eyes are amber and he is always smoking a pipe.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Wymar Huckabee, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Ralf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears professional attire. His auburn hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Wedgwood, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 7 (-2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs

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