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NPC Generator

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Advanced [show]


Aldous Hayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has done his best to style his chestnut hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 10th year, his parents were killed by a giants raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: Revenge; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Aldous Hayden, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Silver pearl (40 gp). Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a lot of dark rich colors, with gold accents. He is tall, broad shouldered and powerfully built. His black hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break.

Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Roland Browning, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)5 (-3) 13 (+1)11 (+0)
Skills Deception +2, Investigation -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp.


Social Check DCs


Gerard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Flaws: Insane, Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Gerard Trowbridge, Male Human Adept 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 500 gp. Hematite (12 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Tourmaline (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears white cloth garments or leather armor, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Flaws: Ugly, Cynical. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Anselm Ryland, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a robe, a symbol of the sun god around his neck, and a spear on his belt. His hair is long and golden with streaks of black, and is pulled back with small pastel clips. His beard is black, braided, and well cared for. He has several tiny jet earrings on each ear.

Personality: Calm and collected, he is a well trained Navigator. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Rich, Job. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Wymar Spaulding, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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