Odo Marlowe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He keeps his red hair in a flapper bob. His violet eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Military. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 37000 sp. Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item.
Theodoric Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright black suits and hats. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break; and wants to open a new tavern
Flaws: Antagonistic, Disease. Bonds: Enemies, Job, Adventurer. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1500 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Cloth of gold vestments (130 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Adley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a pastel armored body suit, with a simple violet line shooting up and back down. His left hand appears badly burned and disfigured. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling gray eyes.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted, Professionalism. Bonds: Religious. Occupation: Junk Dealer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 800 gp. Violet garnet (1200 gp). Moonstone (50 gp). Violet garnet (1200 gp). Smoky quartz (50 gp). 1 Minor magic item.
Odo Browning, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a grey costume with the symbols of luck on his torso. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Bather like his mother before him.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Disciplined, Fighting. Bonds: Slave, Military, Job. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Godfrey Nash, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Religious, Mentor, Immigrant. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp).
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