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Advanced [show]


Kody Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His red hair is styled in orderly dreadlocks. His eyes are likewise brown.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Shepherd again; and further expansion of business

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder

Voice: Posh accent

Attributes [hide]

Kody Shipley, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Chrysoprase (20 gp). Obsidian (10 gp). Rock crystal (20 gp).


Social Check DCs


John Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.

History: The child of eastern immigrants he idolized his father. After coming to the age of reason, John took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Junk Dealer soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Cynical. Bonds: Immigrant, Job, Debt. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

John Halsey, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 pp.


Social Check DCs


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural human artifacts is his passion

Flaws: Racist. Bonds: Poor, Adventurer, Family, Enemies. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerald Pickering, Male Human Druid 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2500 sp.


Social Check DCs


Norman Harlow, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a grey cloak and cross-gartered red stockings. His skin is also unnaturally pale. His red hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. When Norman reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is unsatisfied with his job; and to be a animal trainer again

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Military. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Norman Harlow, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Diggory Weston, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a black shirt with thin blue vertical stripes and white pants. His brown hair is still thick. He has a tattooed face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Weston, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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