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NPC Generator

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Advanced [show]


John Rutland, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shoemaker. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. His hair is long and chestnut with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are blue.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. He worked as a nervous Shoemaker and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Mortician again; and he feels threatened by others

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Has a crush, Mentor, Job. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

John Rutland, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Arnold Clifton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a blue vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and beady.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Has a crush, Religious, Nature, Adventurer. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Arnold Clifton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1700 sp. Golden pearl (150 gp). Fire opal (700 gp). Jet (150 gp). 2 Alchemist’s fire.


Social Check DCs


Kody Cornish, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a custom-built plate barding that's adorned with green lining and desert motifs, and his gloved hand is found clutching a lance. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with music.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Kody Cornish, Male Human Warlock 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Just what you see.


Social Check DCs


Anthony Tindall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Carpenter uniform, and is pretty ugly. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and to be a ploughman again

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Anthony Tindall, Male Human Adept 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Haley, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His white hair has been sun bleached extensively. His hazel unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a logical person and will generally grow upset if things defy logic and science.

History: Percival was born with his mother's beautiful face. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Percival Haley, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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