Anselm Astley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Sabotage a competitor; and he is greedy
Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Theodoric Kenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is heavily combed to the right. His fierce blue eyes like to dwell on things.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Theodoric has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by illithids. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Enemies. Occupation: Doctor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 8 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Kyle Sheldon, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his brown hair up in a very large beehive style do. He has green eyes and a red hat with a white feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Optimist, Extrovert, Gifted. Bonds: Mentor, Has a crush. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 24 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 10000 cp.
John Hailey, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to cover his moderate length silver hair. His gray eyes peer out from beneath his wide-brimmed tan hat.
Personality: This man loves music and to teach people music more than just about anything. He is obsessed with finding treasure.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a crush on the local Bookbinder; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Job, Has a crush. Occupation: Miner
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Randal Gracey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Stylist business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Stylist job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
