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NPC Generator

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Advanced [show]


Henry Darby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His blonde hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He became a Ploughman soon after.

Motivation: To be a Priest again.

Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Rich, Job. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Darby, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Kyle Davenport, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Nature, Job. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Kyle Davenport, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Healer’s kit. 1 Small steel mirror.


Social Check DCs


Shane Shelley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports grey clothing, slightly heavier than average wear. He has styled his brown hair well, parting it to the left. His eyes are amber.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Shane was born on a far western plains where he grew up under the tutelage of his mother, an expert Ploughman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Adventurer, Immigrant, Rich, Family. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Shelley, Male Human Ranger 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 6 (-2)10 (+0)
Skills Perception +0, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His red hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Norman will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east.

Ideals: Extrovert, Philantrophist, Entrepeneur. Flaws: Ugly, Addict. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Norman Gracey, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long chestnut hair reaches down to his waist. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Flaws: Impulsive, Antagonistic. Bonds: Family, Immigrant, Has a crush. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Anselm Hadlee, Male Human Commoner 9
Medium (5'5") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 700 gp. Alexandrite (600 gp). Rock crystal (40 gp). Black pearl (600 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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