Raymond Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his monstrous two handed axe. His brown hair is thinning but still full. His eyes are brown and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Raymond was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insane, Hedonist. Bonds: Attractive, Religious. Occupation: Detective
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 26000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.
Norman Bradley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue costume with the symbols of the four houses of cards on his torso. His black hair is lengthy. He wears an eyepatch.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Norman studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the north, certain he would find work there.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Chain shirt.
Roger Sherwood, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. His hair, while still mostly blonde, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has money and likes to spend it; and human compassion
Flaws: Shy, Impulsive, Racist. Bonds: Rich, Guardian. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 2000 gp. Bloodstone (80 gp). Chalcedony (80 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Wakefield, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are a pleasant green.
Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful, Mundane. Bonds: Military. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 300 gp.
Anselm Atherton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His hair, while still mostly blonde, has prominent grey streaks. This green eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Anselm was born the youngest of three triplets. In his 15th year, his parents were killed by a brigands raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Many brigands want him driven away.
Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Family, Enemies. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Silver holy symbol.
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