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Advanced [show]


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is wearing a long, black cloak. His black hair is braided into rings. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy and tries to find solutions quickly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Nature, Enemies. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Reynard Abram, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Fire opal (900 gp).


Social Check DCs


Lewis Chester, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Lewis Chester, Male Human Wizard 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: Just what you see.


Social Check DCs


Theodoric Tindall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. His hair is short and red. He has a dull look in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist. Bonds: Adventurer, Immigrant, Job. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Theodoric Tindall, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +1, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +6

Possessions: 30000 cp. Aquamarine (1500 gp).


Social Check DCs


Hunter Garrick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He has moderate length brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Hunter was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies, Family. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Hunter Garrick, Male Human Barbarian 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. 1 Masterwork Light steel shield. 1 Full Plate. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Trey Windsor, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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