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NPC Generator

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Advanced [show]


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Sage does. His auburn hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Sage for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Norman Marlee, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 900 gp.


Social Check DCs


Hugh Ashley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear ponchos typically of a light brown in addition to tight pants. His hair is short and blonde. His brown eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: To reunite with his absent mother; and he is wracked by social anxiety

Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Nature, Family. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Hugh Ashley, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Large well-done wool tapestry (400 gp). Solid gold idol (400 gp).


Social Check DCs


Adam Sydney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear red tank tops with blue pants. His hair is auburn and curly. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is a Lycanthrope in disguise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. During his travels, Adam and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adam discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adam fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people.

Flaws: Antagonistic, Racist, Disease. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Adam Sydney, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)11 (+0) 7 (-2)17 (+3)
Skills Medicine +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. Eye agate (4 gp). Amber (50 gp). Peridot (50 gp). Silver pearl (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length black hair. He has hazel eyes and a white hat with a brown feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has achieved small success as a Herbalist.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Joker, Opinionated. Bonds: Rich, Job. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Wordsworth, Male Human Barbarian 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 104 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a blue low-cut shirt, and a small hat upon his head. His long golden hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Wants to work out more often; and money/treasure

Ideals: Logical, Athletic. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Trym Wallace, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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