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Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He has styled his silver hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants a kiss; and he's in love

Flaws: Terse. Bonds: Attractive, Has a crush, Rich. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Kelsey, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black costume with the symbols of the sun god on his torso. His auburn hair is singed and shortened. This amber eyed southerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Godfrey studied abroad. After coming to the age of reason, Godfrey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Godfrey Chatham, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. He wears a Stetson hat to hide his balding. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Kody Brandon, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 5 (-3)14 (+2) 16 (+3)17 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: Just what you see.


Social Check DCs


Roland Budd, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. He keeps his black hair in a pixie cut. He is baby faced.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and money/treasure

Ideals: Fighting. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Budd, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His brown hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter; and many gnolls want him driven away

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Gilbert Jacobs, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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