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NPC Generator

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Advanced [show]


Arnold Graham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is wearing a long, blue, dusty cloak. His hair is blonde and very short. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal singing training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Joker, Artistic, Optimist. Flaws: Disease. Bonds: Adventurer, Mentor. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Arnold Graham, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 43000 sp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north. His childhood dream was to be a Ruler, but he was a colossal failure. He has achieved small success as a Glassblower.

Motivation: Further expansion of business; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Optimist. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Gerald Barclay, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 16 (+3)11 (+0)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1000 sp. Red spinel (90 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). 1 Holy water. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Jocelyn Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a blue coat, he is not a threatening figure. His black hair is kept up in a ponytail inside a top hat. He has several tiny jet earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Jocelyn Blythe, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2700 sp.


Social Check DCs


Geoffrey Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple yellow robe with pastel stripes complete with hood. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Hamilton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Don Harlan, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his hammer. His black hair is drawn into a tight pony tail with a rose scrunchie. His gray eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: Born in the south to a Weaver, Don learned a great deal about his father's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Weaver. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and to be a mayor again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Harlan, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)18 (+4) 11 (+0)9 (-1)
Skills Athletics +2, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6

Possessions: Just what you see.


Social Check DCs

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