Charles Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: This man loves music and to teach people music more than just about anything. He is frequently practicing swordplay.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Charles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 10 years later his spouse died after the birth of his son. Heartbroken, Charles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Artistic, Gifted. Bonds: Military, In love, Adventurer. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Tim Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. His ears are large.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Body Guard job and began his own company from there.
Motivation: To be a Unemployed again; and sabotage a competitor
Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Job. Occupation: Body Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Simon Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized amber on his left hand. He has moderate length chestnut hair. He has a dull look in his green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: The child of western immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Immigrant. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Zircon (60 gp).
Anselm Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple yellow line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gifted from a young age, Anselm studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety.
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 cp. 1 Minor magic item.
Balimaar Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. His childhood dream was to be a Bellfounder, but he was a colossal failure. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Money/treasure; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Entrepeneur. Bonds: Has a crush, Adventurer, Rich, Job. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 700 gp. Deep blue spinel (500 gp). Sard (40 gp). Tiger eye turquoise (11 gp). Black pearl (500 gp). White pearl (80 gp). 1 Minor magic item.
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