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Advanced [show]


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adelard was born the youngest of three triplets. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Family. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Adelard Spaulding, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp.


Social Check DCs


Simon Badger, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his chestnut hair in a pixie cut. His eyes are violet and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Simon was born in the west. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Badger, Male Human Druid 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp. Red spinel (40 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Black opal (1100 gp). Jet (40 gp). 1 Minor magic item.


Social Check DCs


Reynard Huxley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a blue and violet handkerchief worn on his right side. His silver hair is long and unkept. He is baby faced.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He now mingles about in high society.

Motivation: Human compassion; and to reunite with his old friends

Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Nature. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Reynard Huxley, Male Human Adept 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Jade (50 gp). Red garnet (50 gp). Jasper (80 gp). Citrine (80 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, blue cloak. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a poor family in the city he treasured whatever gifts he got. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Poor, Nature, Family. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Percival Kent, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright tan suits and hats. His white hair and beard is wavy and long. This violet eyed westerner is not easily forgotten.

Personality: He acts crazy and hedonistic. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of western immigrants he idolized his father. Trym was born on a far western mountains where he grew up under the tutelage of his father, an expert Unemployed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and to be a sellsword again

Flaws: Ugly, Hedonist. Bonds: Immigrant, Family, Job. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Ramsay, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)14 (+2) 8 (-1)17 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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