Roger Stanford, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. He has a long brown beard with little hanging trinkets. His eyes are likewise green.
Personality: He dislikes all the random violence that takes place in the south. He is a great chef.
History: He got into the Sculptor business at a young age. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Pacifist, Gifted. Bonds: Job, Immigrant, Military. Occupation: Sculptor
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light wooden shield.
Norman Fidget, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His white hair is lengthy. His blue eyes are slightly larger than normal.
Personality: Norman wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: Norman was born the youngest of three triplets. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Ploughman.
Motivation: He would like to get married and retire; and he is unsatisfied with his job
Ideals: Disciplined. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. Golden yellow topaz (800 gp). Amber (90 gp). Alexandrite (800 gp).
Gerard Crawford, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and is dressed in a clean black cloak covering his clean studded leather. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gerard was born on a far southern forest where he grew up under the tutelage of his mother, an expert Scribe. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's attracted to the PC; and to find somewhere to settle down
Ideals: Pacifist, Philantrophist. Flaws: Mundane. Bonds: Immigrant, Has a crush. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 16000 cp.
Arnold Hale, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple black robe with white stripes complete with hood. He is muscular with a powerful set of arms. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Arnold studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Depressed. Bonds: Adventurer. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Terran, Infernal
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 1000 gp.
Gerard Bristol, Male Human [Permalink]
Personal [hide]
Description: This southern man wears many layers of old clothing at all times. His clothes are grease stained in places. He has moderate length white hair. He has gray eyes and a grey hat with a red feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Soapmaker business at a young age. A gifted student he started as a Knight, but he got bored and became a Soapmaker. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
