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NPC Generator

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Advanced [show]


Guy Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Beverly, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Tim Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in black turtlenecks beneath a brown coat with red slacks. With bright chestnut hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the north to a Miller, Tim learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He became a Miller soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality

Ideals: Joker. Bonds: Family, Job, Adventurer, Enemies. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Tim Yorke, Male Human Aristocrat 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 6 (-2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 200 gp. Obsidian (15 gp). 1 Minor magic item.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.

History: Roger was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Roger Beckwith, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 7000 sp.


Social Check DCs


Theobald Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries a battered hammer and tarnished sword as well. He has a long blonde beard with little hanging trinkets. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Theobald Beckwith, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)19 (+4) 15 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Gnoll, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Ernest England, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is kept up in a ponytail inside a top hat. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Engraver in town.

History: He was born into a rich family. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: American accent

Attributes [hide]

Ernest England, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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