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NPC Generator

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Advanced [show]


Gerald Royston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan coat over a blue low-cut shirt, and a top hat upon his head. His blonde hair is braided into rings. His eyes are gray and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Sculptor business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Sculptor like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Justice, Entrepeneur. Flaws: Secretive. Bonds: Poor, Job. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Gerald Royston, Male Human Warlock 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 300 gp.


Social Check DCs


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He is physically well-built. His silver hair is singed and shortened. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He's looking for his big break; and he has money and likes to spend it

Flaws: Ugly, Greedy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Winchester, Male Human Rogue 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theobald Snape, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with black pants. He has a small bristly mustache and wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of eastern immigrants he idolized his mother. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theobald's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Seamstress

Voice: Mousy voice

Attributes [hide]

Theobald Snape, Male Human Warrior 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. White pearl (100 gp).


Social Check DCs


Drogo Bradly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and prefers to wear blue clothing when he does not wear armor. His black hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Drogo studied abroad. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Optimist, Gifted, Logical. Flaws: Ugly, Shy, Insomniac. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Drogo Bradly, Male Human Warrior 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 23000 cp. Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


John Gentry, Male Human [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and sports empty pouches on his belt. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the south. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

John Gentry, Male Human Monk 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +3

Possessions: Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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