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NPC Generator

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Advanced [show]


Dustin Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His brown hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Racist. Bonds: Attractive, Adventurer, Family, Job. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Dustin Anderton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)14 (+2) 4 (-3)9 (-1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Lapis lazuli (15 gp). Eye agate (15 gp).


Social Check DCs


Charles Alton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Philantrophist. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Charles Alton, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of sais, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. His eyes are likewise green.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Fighting, Impeccable, Gifted. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Fidget, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Webley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a small bristly mustache and wavy silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered poetry. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and to get a good night's sleep

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Webley, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 17 (+3)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 300 gp. Solid gold idol (800 gp). An abacus with copper, silver and gold markers (170 gp). Solid gold idol (800 gp).


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His silver hair is braided into rings. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Theodoric was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. He has never given up on his painting dream.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur, Artistic. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Theodoric Mitchell, Male Human Paladin 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Violet garnet (1100 gp).


Social Check DCs

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