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Advanced [show]


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light white in addition to tight pants. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also hits on women, regardless of circumstances.

History: He was raised in a island tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Insane, Antagonistic, Racist. Bonds: Has a crush, Nature, Family. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Thomas Winterbourne, Male Human Barbarian 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 11 (+0)13 (+1)
Skills History +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Guy Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a red low-cut shirt, and a feathered hat upon his head. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. His amber eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Job, Poor, Has a crush, Family. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Elton, Male Human Commoner 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +6, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his longbow ready. He wears a colorful flower in his white hair. His eyes are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He became a Engraver soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Lester, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Terran, Druidic
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp. 1 Half-Plate. 1 Full Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long auburn hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Randal Remington, Male Human Warrior 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Athletics +0, Investigation +5
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 900 gp. Silver pearl (160 gp).


Social Check DCs


Patrick Westcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is well dressed, constantly wearing a black suit, green shirt, and white tie. His auburn hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Patrick studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better kind of golem.

Motivation: He uses money and sex appeal to get what he needs; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Patrick Westcott, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Simple lock.


Social Check DCs

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