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NPC Generator

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Advanced [show]


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His tied-back hair is white. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Expand his business; and to be a map maker again

Ideals: Entrepeneur. Bonds: Immigrant, Job, Poor, Adventurer. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Miles Reed, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)7 (-2) 9 (-1)13 (+1)
Skills History +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hubert Darlington, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Family, Adventurer, Job. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Hubert Darlington, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 8 (-1)11 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Rodney, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan tunic with white highlights, and long tan pants that bunch up around his shoes. His hair is short and red. His amber unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has worked as a Miller like his mother before him.

Motivation: A deep hatred of giants; and someone believes him a fraud

Flaws: Ugly, Disease, Selfish, Mundane. Bonds: Enemies, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Rodney, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Malachite (6 gp).


Social Check DCs


Conrad Hackney, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Merchant uniform. With bright blonde hair and a scraggly beard. He wears an eyepatch.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a island tribe. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: To be a Animal Trainer again; and find a way to reverse the transformation of his sister

Flaws: Ugly. Bonds: Job, Family, Nature, Immigrant. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Conrad Hackney, Male Human Adept 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Randal Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy black suit. His black hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Persistence. Flaws: Insane, Impulsive, Antagonistic. Bonds: Attractive. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Dalton, Male Human Fighter 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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