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Advanced [show]


William Middleton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His auburn hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease, PTSD. Bonds: Attractive. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

William Middleton, Male Human Rogue 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)8 (-1) 14 (+2)15 (+2)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 4000 cp. Tourmaline (120 gp). Jade (120 gp). Jet (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Miner uniform. His brown hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Miner, John learned a great deal about his father's area of expertise. He worked as a nervous Miner and found it very stressful. He now spends his time doing works of charity.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Miner

Voice: German accent

Attributes [hide]

John Beckwith, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


John Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. He has done his best to style his white hair to look like a famous performer. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Nature, Adventurer. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

John Birkenhead, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trey Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a blue suit, white shirt, and green tie. His chestnut hair is lengthy and is close to two feet long. His green eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Cartwright job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Trey Hastings, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Axton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he is wearing a perfectly clean shirt and pair of pants. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He served in the navy to pay for his family's outstanding loans. Nicholas was born on a far western mountains where he grew up under the tutelage of his mother, an expert Server. He left for the west, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Hedonist. Bonds: Attractive, Military, Immigrant. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Nicholas Axton, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 60 pp. Amethyst (150 gp). Jasper (40 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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