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NPC Generator

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Advanced [show]


Bernard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Wedgwood, Male Human Wizard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in earthy colors with a tan and black handkerchief worn on his right side. His skin is also unnaturally pale. His hair is short and brown. His amber eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Optimist. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Bradford, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has shaved his head bald. His brown eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Adventurer, Rich. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Peter Denholm, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and money/treasure

Ideals: Athletic. Bonds: Job, In love, Rich, Nature. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Dustin Marlee, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points -3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Henry Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. Energy wise he seems alert and responsive.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to raise his children well; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Professionalism. Bonds: Rich, Job, Family, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Snowdon, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 17 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp.


Social Check DCs

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