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NPC Generator

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Advanced [show]


Drogo Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish white hair is in a traditional bowl cut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Gardener.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Rich, Job. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Drogo Ogden, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Webley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a black and green robe with the hood down, he is not a threatening figure. His hair is long and black with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Webley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)18 (+4) 17 (+3)10 (+0)
Skills Persuasion +2, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Everard Carlton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of strength around his neck, and a bow on his belt. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bookbinder mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Depressed, Shy, Disease. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Everard Carlton, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +6, Deception +2
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Tourmaline (130 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright brown suits and hats. He wears his black hair up. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Job, Immigrant, Rich. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Walcott, Male Human Monk 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man typically wears yellow cloth garments or leather armor. He has a long blonde beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Armorer business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To prove his worth to the world; and to be a detective again

Ideals: Joker. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Charles Tindall, Male Human Monk 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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