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Advanced [show]


Adelard Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy blonde hair. His eyes are blue and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Banker, Adelard learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He's attracted to the PC; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Rich, Has a crush. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Adelard Haley, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 1000 sp.


Social Check DCs


Anthony Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to cover his moderate length silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Roofer for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Walpole, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 800 sp. Cloth of gold vestments (150 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his silver hair well, parting it to the right. He wears an eyepatch.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and meet up once more with his childhood friend

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Guy Charlton, Male Human Wizard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His hair is golden and very short. His fierce amber eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. He has worked as a Locksmith like his mother before him.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Guardian, Immigrant, Poor, Job. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Hugh Crawford, Male Human Commoner 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1400 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Embroidered and bejeweled glove (3000 gp). Large well-done wool tapestry (400 gp). Gold music box (3000 gp). 1 Minor magic item.


Social Check DCs


Guy Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His black hair is cut short. This green eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with music.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Artistic, Gifted, Logical. Flaws: Ugly. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Guy Alton, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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