Richard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear violet tank tops with grey pants. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is greying and his face has many wrinkles. He has green eyes and a violet hat with a grey feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Flaws: Antagonistic, Mundane. Bonds: Religious, Enemies, Job. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 38000 sp. Iolite (30 gp). Moss agate (14 gp). Alexandrite (1200 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Solomon Shirley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears professional attire, and his gloved hand is found clutching a longsword. His hair is cut close to his head. His eyes, though not visible through his cowl, are brown.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: Wants to work out more often.
Ideals: Disciplined, Athletic. Bonds: Attractive, Family, Military. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Diggory Morton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is knotted and matted. His fierce brown eyes like to dwell on things.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small mountains village. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 600 gp. Chrysoberyl (70 gp).
Percival Addington, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.
Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west, but his parents moved at a very young age to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Flaws: Shy, Forgetful. Bonds: Rich, Attractive, Immigrant. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
Justin Churchill, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears brown cloth garments or leather armor. He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Justin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Immigrant, Attractive, Military, Rich. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.
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