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Advanced [show]


Roger Brixton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He has wavy brown hair. His green unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Rich. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Brixton, Male Human Wizard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Stealth -1, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered blue stockings. His long silver hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his deerstalker green hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Flattery will make him almost putty in your hands.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: To be a Weaver again; and expand his business

Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kyle Ryland, Male Human Warlock 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Bristol, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is matted, messy, and big. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Bristol, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Tenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting clothing which further accentuates his frame. His golden hair is knotted and matted. His fierce green eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Religious. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Thomas Tenley, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 31000 sp. Lapis lazuli (7 gp). Citrine (70 gp). Zircon (70 gp). Freshwater pearl (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears his white hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Windsor, Male Human Aristocrat 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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