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Advanced [show]


Gunter Harper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time, and his gloved hand is found clutching a dagger. He has done his best to style his white hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Military, Debt. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Harper, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Lance Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He's in love; and he's looking for his big break

Flaws: Insomniac, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Lance Weld, Male Human Expert 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Colby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Passionate. Bonds: In love, Adventurer, Family, Rich. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Colby, Male Human Warlock 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Intimidation +5, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Nicholas Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely tan suit with white socks and a vest with buckled shoes. His chestnut hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Religious, Enemies. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Nicholas Livingstone, Male Human Rogue 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Deep blue spinel (200 gp). Onyx (20 gp). Azurite (12 gp). Malachite (12 gp).


Social Check DCs


Everard Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Painter does. He has no hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He has worked as a Painter like his father before him.

Motivation: He's repulsed by the PC; and to be a sculptor again

Flaws: Ugly, Insane, Antagonistic. Bonds: Job, Nature. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Everard Ashley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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