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NPC Generator

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Advanced [show]


William Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt with thin green vertical stripes and blue pants. His golden hair is matted, messy, and big. His gray eyes peer out from beneath his deerstalker tan hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with writing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

William Axton, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Wymar Ryland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is cut jaggedly and amateurishly. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He receives visions of the future at random moments

History: He was born in the south, but his parents moved at a very young age to the west. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.

Motivation: He wants to get laid; and wishes to resurrect an old love

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Wymar Ryland, Male Human Sorcerer 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)7 (-2) 8 (-1)18 (+4)
Skills Athletics +6, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (130 gp). 1 Minor magic item.


Social Check DCs


Hunter Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His brown hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Attractive, Religious, Mentor, Military. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Radcliffe, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 19000 sp.


Social Check DCs


Thomas Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes, and carries axes. His chestnut hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: Thomas was born in the east. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Thomas Tenley, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Adam Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to cover his moderate length white hair. His gray unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adam hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Adam began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Entrepeneur. Flaws: Disease, Shy, Hedonist. Bonds: Enemies. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Adam Woods, Male Human Aristocrat 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 8
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 2 Tanglefoot bags. 4 Antitoxin. 4 Smokesticks. 1 Everburning torch.


Social Check DCs

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