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Advanced [show]


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is braided into rings. His brown eyes peer out from beneath his Stetson grey hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.

Motivation: He wants revenge against drow; and further expansion of business

Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Job, Enemies. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Patrick Gracey, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Backpack. 1 Masterwork manacles. 1 Silver holy symbol.


Social Check DCs


Anthony Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His black hair has been sun bleached extensively. This gray eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 5 years old his parents immigrated from the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he's in love

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Immigrant, Has a crush. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Anthony Clifton, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Winchester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He was born in the east. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Shy. Bonds: Immigrant, Slave. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Gerald Winchester, Male Human Monk 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Diggory Bradly, Male Human [Permalink]

Personal [hide]

Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. He keeps his chestnut hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. A freak accident while working with his Performer mother left him crippled. He left for the west, certain he would find work there.

Motivation: To protect his home.

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Guardian. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Diggory Bradly, Male Human Ranger 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Citrine (40 gp). Azurite (14 gp). White pearl (120 gp). Smoky quartz (40 gp).


Social Check DCs


Wymar Mitchell, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his brown hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: He was raised in a desert tribe. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to raise his children well; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Disease. Bonds: Job, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Wymar Mitchell, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp. Jasper (30 gp). Sardonyx (30 gp). Hematite (9 gp).


Social Check DCs

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