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NPC Generator

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Advanced [show]


Charles Conway, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. With bright brown hair and a scraggly beard. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. He struck the Unemployed job and began his own company from there.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Selfish. Bonds: Military, Job, Adventurer. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Charles Conway, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Sherwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His red hair is cut short with large spiked bangs in the front. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Don Sherwood, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 8 (-1)17 (+3)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Jocelyn Winchester, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His red hair is cut jaggedly and amateurishly. His ears are large.

Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: The child of western immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Jocelyn Winchester, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He worked as a nervous Bookbinder and found it very stressful. He has dedicated himself to building a better trade route.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Brandon, Male Human Barbarian 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He has wavy brown hair. His hazel eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Antagonistic, Shy, Disease. Bonds: Rich, Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Tattersall, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 10 (+0)18 (+4)
Skills History +3, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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