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NPC Generator

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Advanced [show]


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He is portly but not overly obese. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He has all his life been fascinated with painting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Merchant. He has worked as a Merchant like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Winchester, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heward Hornsby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 8 years old his parents immigrated from the south. His childhood dream was to be a Detective, but he was a colossal failure. He left for the south, certain he would find work there.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Insane, Mundane. Bonds: Military, Immigrant, Job. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Heward Hornsby, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 17 (+3)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Peter Leighton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears tattered old clothes. His right leg appears badly burned and disfigured. His hair is red and curly. He wears an eyepatch.

Personality: Peter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Bather business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Bather.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Peter Leighton, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 23000 sp. 1 Crowbar. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Bernard Stafford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to hide his balding. He has violet eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Nature, Immigrant. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Bernard Stafford, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


John Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat, and sports empty pouches on his belt. His moppish blonde hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He became a Stableman soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Bonds: Job, Family, Military, Religious. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

John Charlton, Male Human Commoner 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 7 (-2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Draconic, Giant, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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