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Advanced [show]


Charles Weld, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his lance ready. He has a very tight haircut. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Charles studied abroad. His childhood dream was to be a Bellfounder, but he was a colossal failure. He has worked as a Slave Trader like his mother before him.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Russian accent

Attributes [hide]

Charles Weld, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)15 (+2) 8 (-1)9 (-1)
Skills Performance +2, Stealth +6
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Cromwell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy black suit. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Cartwright mother left him crippled. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Forgetful, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Gerald Cromwell, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. 2 Smokesticks. 4 Thunderstones. 2 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Patrick Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: He was born into a rich family. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Joker, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Patrick Quinton, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Cloth of gold vestments (170 gp). Old masterpiece painting (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He is physically well-built. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Thorpe, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Wymar Deighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Gifted. Flaws: Ugly, Shy, Disease. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Wymar Deighton, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)8 (-1) 17 (+3)15 (+2)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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