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Advanced [show]


John Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. His silver hair is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, John studied abroad. A freak accident while working with his Unemployed father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable, Justice, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

John Alby, Male Human Ranger 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)8 (-1) 15 (+2)18 (+4)
Skills Athletics +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Nicholas Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut short. His eyes are a pleasant blue.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against drow; and to pay off his debts

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Enemies, Adventurer, Debt. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Nicholas Yeardley, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. Red garnet (100 gp). Carnelian (70 gp). Moss agate (8 gp). Chalcedony (70 gp). 4 Tanglefoot bags. 3 Alchemist’s fire. 3 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Gerard Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gerard was raised in a hard working conservative environment. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Job, Nature, Debt. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Gerard Hayden, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp.


Social Check DCs


Lance Willoughby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His silver hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Lance Willoughby, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Blue quartz (8 gp). Rock crystal (80 gp).


Social Check DCs


Gerald Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is generally shirtless and showing off his tattooed chest, marred by teas. His blonde hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. His mother was a mechanic, and taught him how to fix just about anything. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Nature, In love. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Gerald Wellington, Male Human Paladin 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp.


Social Check DCs

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