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Advanced [show]


Aldous Reed, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. His auburn hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.

History: Born to a Jeweler, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Carter like his father before him.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Poor, Job, Family. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Aldous Reed, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Kody Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is lengthy. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Pacifist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Kody Chester, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)13 (+1) 8 (-1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Anthony Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with red pants. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Mortician, who enjoyed hunting, Anthony was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the large cave and found the beat up shortbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Hailey, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He hates drow. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a slaver, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Merchant mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Ugly, Disease. Bonds: Poor, Enemies, Slave, Mentor. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Gilbert Law, Male Human Aristocrat 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)3 (-4) 13 (+1)11 (+0)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Patrick Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is smooth and relatively long. His thin eyebrows rest above his beady amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Patrick Carlyle, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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