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NPC Generator

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Advanced [show]


Bertram Winchester, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing a long, tan cloak. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Addict, Terse. Bonds: Attractive, In love, Religious. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Bertram Winchester, Male Human Commoner 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 8 (-1)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: Deep blue spinel (1600 gp). Silver pearl (130 gp). Aquamarine (1600 gp).


Social Check DCs


Tim Charlton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears rags and sports a simple walking cane. He has a hunchback. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: He was raised in a white middle class family as the only child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many dire rats want him driven away; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Enemies. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Tim Charlton, Male Human Cleric 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 cp. Brown-green garnet (100 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Brandon, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears light armors faded through time and improper care. His hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Sculptor, but he was a colossal failure. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Manfred Brandon, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean blue cloak covering his clean studded leather. He is bald on top and has large black tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east, but his parents moved at a very young age to the south. In his 14th year, his parents were killed by a dire rats raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Enemies. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Anselm Haley, Male Human Cleric 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 9000 sp. Moss agate (5 gp). Amethyst (40 gp). Alexandrite (1500 gp). Obsidian (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Radcliffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His brown unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Flaws: Disease, Insomniac. Bonds: Poor, Attractive, Military. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

William Radcliffe, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 18 (+4)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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