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NPC Generator

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Advanced [show]


Patrick Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has a very tight haircut. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has achieved small success as a Scribe.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious, Family. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Patrick Dudley, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 60 pp.


Social Check DCs


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He keeps his auburn hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Patrick was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern.

Ideals: Logical. Bonds: Attractive, Enemies, Job. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Skelton, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow shirt with thin black vertical stripes and blue pants. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Impulsive. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Kyle Astley, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 3 (-4)18 (+4)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of luck on his torso, and he perpetually has his monstrous two handed axe ready. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Norman Wedgwood, Male Human Bard 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Silver chalice with lapis lazuli gems (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Minor magic item.


Social Check DCs


Manfred Ryley, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries warhammers. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Ideals: Fighting. Bonds: Enemies, Rich, Job, Family. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Manfred Ryley, Male Human Commoner 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 11 (+0)4 (-3)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. Fire opal (600 gp).


Social Check DCs

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