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NPC Generator

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Bertram Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears bulky black painted plate armor. He keeps his long black hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Opinionated. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Bertram Clifford, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 4 (-3)15 (+2)
Skills Animal Handling -1, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 100 gp.


Social Check DCs


Frederick Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up falchion and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Slave. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Bristol, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 1000 sp.


Social Check DCs


Kody Hadlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing colorful clothing, dressed as a Glassblower, marred by sweets. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kody hails from a village terrorized by drow. In his 10th year, his parents were killed by a drow raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Revenge; and a deep hatred of drow

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic, Hedonist. Bonds: Enemies. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Kody Hadlee, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 1 Half-Plate.


Social Check DCs


Kody Stansfield, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Joker. Flaws: Ugly, Insane, Impulsive, Mundane. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Kody Stansfield, Male Human Warlock 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Charles Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and green robe with the hood down. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a chestnut handlebar mustache and slicked back chestnut hair. He has hazel eyes and a white hat with a green feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Ploughman, who enjoyed hunting, Charles was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Optimist. Bonds: Rich, Nature, Family. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Charles Hornsby, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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