Jocelyn Harlan, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he sports red clothing, slightly heavier than average wear. He has a long chestnut beard with little hanging trinkets. His face is scarred and worn.
Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Ugly, Fearful, Antagonistic. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 56 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1300 gp. 1 Minor magic item.
Anselm Shirley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling blue eyes.
Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of drow once and for all.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Scribe, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, Job, Adventurer. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp.
Lewis Milton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a green and red handkerchief worn on his left side. His red hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather. 1 Chain shirt.
Balimaar Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.
History: Balimaar hails from a village terrorized by dire rats. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Justice. Flaws: Addict. Bonds: Immigrant, Enemies, Military. Occupation: Laborer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10 pp.
John Gracey, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Interpreter. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. He has no hair. This gray eyed westerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
Possessions: 200 gp.
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