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NPC Generator

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Advanced [show]


Guy Elton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and is dressed in an above average manner. He wears a top hat to hide his balding. His green eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker. Bonds: Attractive, Poor, Nature. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Guy Elton, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Patrick Wesley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Blacksmith. He keeps his blonde hair in a flapper bob. He has a dull look in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Wesley, Male Human Bard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs


Dean Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are gray.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Gifted from a young age, Dean studied abroad. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Dean Cumberbatch, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Aquamarine (1000 gp).


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He plays an instrument quite well.

History: He got into the Armorer business at a young age. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Fighting, Artistic, Impeccable. Bonds: Job, Nature. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Don Bradshaw, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a white and yellow robe with the hood down. He has done his best to style his black hair to look like a famous performer. He is baby faced.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. Jocelyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Philantrophist. Flaws: Insane. Bonds: Adventurer, Nature, Family. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Jocelyn Heiser, Male Human Sorcerer 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 40000 cp. White opal (400 gp). Jasper (60 gp). Deep green spinel (100 gp).


Social Check DCs

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