Tim Alby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and white handkerchief worn on his left side. He has styled his black hair well, parting it to the left. His green unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Tim lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Disease, Greedy. Bonds: Family, Military. Occupation: Brewer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Smoky quartz (80 gp). Blue quartz (12 gp).
Manfred Hayes, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a pastel suit. He wears his hair in dreadlocks. His eyes are amber and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.
History: Born in the west to a Armorer, Manfred learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has never given up on his writing dream.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist, Artistic. Bonds: Has a crush, Job. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points -5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 3 (-4) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Hematite (10 gp). Citrine (60 gp). Hematite (10 gp).
Miles Reed, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his absent mother; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Adventurer, Family. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Blue sapphire (1100 gp). Alexandrite (500 gp).
Heward Ryland, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan armored body suit, with a simple blue line shooting up and back down. His blonde hair is lengthy and is close to two feet long. His green eyes peer out from beneath his deerstalker tan hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.
Motivation: Wants to raise his children well.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Thomas Morley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Barrister uniform, and carries longbows. His tied-back hair is brown. His green unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Thomas was raised in a hard working conservative environment. His childhood dream was to be a Map Maker, but he was a colossal failure. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Fighting, Joker. Flaws: Disease, Antagonistic. Bonds: Job. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp.
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