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Advanced [show]


Patrick Washington, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is portly but not overly obese. His black hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful brothel owner made him what he is. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Bonds: Job, Mentor, Adventurer. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Washington, Male Human Rogue 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin green vertical stripes and violet pants, and carries monstrous two handed axes. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Assassin. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Insane, Forgetful. Bonds: Job. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Hubert Barney, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 11 (+0)7 (-2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears many layers of old clothing at all times. His hair is always cut to a buzz. His eyes are brown and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Justin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a miller and was forced into it by his family

Ideals: Joker, Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Justin Bentham, Male Human Bard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)6 (-2) 15 (+2)7 (-2)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Pink diamond (2000 gp). Tiger eye turquoise (12 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Godfrey Upton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear grey pants and tee shirts. His auburn hair is heavily combed to the right. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Armorer.

Motivation: Wants to work out more often; and to reunite with his absent mother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Upton, Male Human Bard 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 17 (+3)13 (+1)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Royal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He has black hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: Bertram was born in the north. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He has worked as a Layabout like his father before him.

Motivation: To be a Knight again; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Layabout

Voice: American accent

Attributes [hide]

Bertram Royal, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)17 (+3) 10 (+0)12 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs

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