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NPC Generator

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Advanced [show]


Hugh Perry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Passionate, Artistic, Optimist. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Hugh Perry, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Anselm Sherwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His blonde hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Anselm Sherwood, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 7 (-2)11 (+0)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Balimaar Appleton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bounty Hunter, and he perpetually has his kukri ready. His white hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Sage, but he was a colossal failure. He struck the Bounty Hunter job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: High pitched, excited

Attributes [hide]

Balimaar Appleton, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 11 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Law, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His auburn hair is braided into rings. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.

Motivation: Wants to open a new tavern.

Flaws: Impulsive. Bonds: Job, Slave, Rich. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Gunter Law, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 13 (+1)6 (-2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Wymar Ridley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is short and brown. His blue eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: The child of a Crown-heir, who enjoyed hunting, Wymar was taken on many hunting expeditions. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Disciplined, Gifted, Persistence. Flaws: Mundane. Bonds: Nature. Occupation: Server

Voice: Australian accent

Attributes [hide]

Wymar Ridley, Male Human Adept 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Deep green spinel (40 gp).


Social Check DCs

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